A folk horror roleplaying game set within Solemn Vale, an isolated town in Southwest England.
For more information on the game and the products on offer, check out the Kickstarter page linked below.
Solemn Vale Kickstarter
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Latest Updates from Our Project:
Solemn Vale Project Update - 2021 wk 27
almost 5 years ago
โ Mon, Jul 12, 2021 at 08:50:35 PM
Hi folks,
Over the last week or so we've seen quite a bit of movement across the remaining Stretch Goal content with a big stack of stage rules (Challenges, Denizens, Locations and Encounters) received and the final editing pass on the core book pretty much done.
Art and design is still on going and we're making good progress on the core book and the regional survey map. ย We're also working on a few more .STL minis to add to the denizens of Solemn Vale.
It's been a bit slow getting the BackerKit pre-order page finalised but the goal is to have this up and running by the end of the month. ย We're still investigating fulfilment partners for the UK and Rest of World and need that nailed down before we go live with that.
General DV News
We've got the first drafts of The Sigma Syndrome in and making great progress. ย Once we get the Solemn Vale PDF out to backers and print buy placed, we'll be looking to get that launched, ideally on KS. ย We'll be starting up playtesting on this shortly, so if you'd like to participate be sure to sign up to our sigma syndrome FB group linked at the end of this update.
Samples for our Gemstone Deco Dice have been received and they look pretty sweet. ย We'll be looking to run a small pre-order for these along with some new colours of the core resin dice.
Gemstone Deco Dice - Flux
Our vampire game, Meridian, and our crime anthology series, Wyrd Noir, will be moving into development in a few weeks so stay tuned for more information on that in subsequent updates or via our newsletter. ย Both of these are part of the shared Sigma World universe that Solemn Vale and The Sigma Syndrome exist within.
We've got a stack of other projects rolling that we'll discuss later in the year.
If you want to be kept in the loop on all things Dirty Vortex, be sure to sign up to our newsletter, aka The Hex List, for all the latest news and releases. ย Stay Wyrd!
In our next update we'll have more details on when the Pre-Orders will be opened. ย So if you're still wanting to back Solemn Vale but missed the KS, stay tuned!
Solemn Vale Project Update - The Omega Cult
almost 5 years ago
โ Mon, Jun 07, 2021 at 02:33:29 AM
Hi folks,
This week's update is a snippet of text from The Omega Cult chapter of the book.
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The Omega Cult
And those who crave long life decree:
โSelf is a simple sacrifice.
For death and breath and blood must flow,
For us to reach our paradise.โ
The Omega Cult is no mere Doomsday society, it doesnโt plan for the End of Days, the Rapture or the coming of alien beings. The Omega is not the end of all, merely the end of all we know. The end of violence, disparity, competition, it is the end of strife and suffering and the price for this freedom, this paradise is simple. Its price is the end of the individual.
Welcome. Become one with the Omega.
Background
In the Vale the Omega is everywhere, itโs in your street, in your house, in your head. Itโs in the woods and the smiles on your neighboursโ faces, itโs in the air you breathe and the food you eat. Itโs consciousness without conscience, awareness without empathy, and existence without end. The Omega exists beneath, it exists beneath the vain arrogance of humanity, its petty bickering and struggle for supremacy. It exists beneath the concrete and tarmac of so-called โprogressโ. It exists beneath the earth, in the forest to the West of the Vale, and it remembers.
Before the birth of Christ, or the rise of the human race the Omega simply was. Primitive creatures lay down to die upon it and their experiences would be consumed, stored until such time as they could be of use. Those that ate the flesh would find themselves somehow driven to protect it, to consume anything that might overgrow the Omega and, for a time, this was enough.
When the first humans, with their hide clothes and tools of wood and stone, laid in death upon the ground above the Omega something changed. By consuming the experience and knowledge of the human-form the Omega gained more than knowledge, it gained will and desire. Over millennia the intellect of the Omega grew into something too vast for mere mortals to understand and it devised ways to turn humanity to its cause, ways to manipulate and influence them to aid in its survival and slow expansion.
But then others came, clad in steel and harness, bringing fire and strife and the Omega took note of what occurred, watching the turmoil as it rolled over the hillsides and settled again. The Omega cultivated once more, watching and waiting but not interfering, not yet. It gathered to it those that were most knowledgeable, absorbed what they knew and bore them up into the light once more by the exchange of its flesh that they might learn more and deliver their knowledge back to the Omega when they were born into the light again, and again.
Much later came the time of smoke and soot, the land trembled as those not yet part of the Omega gouged into the earth and took from it. It recoiled as many of its farthest tendrils were cut, the trees that were part of it started to choke on the air, the land changed and the Omega found something new: purpose.
When the wars came, the Omega knew horror at the violence by the trembling and rending of the earth, it learned of the depthless hunger of those not yet of it and, not long after the poisons seeped into the earth, burning the Omega here, in its own land and it knows this is the time to grow into the lands above, to claim those who are alone, unhappy and afraid, now is the time to rise.
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We'll be hopefully sharing some artwork and layout examples within our next update. ย Stay tuned and stay Wyrd!
Solemn Vale Project Update - Art Preview
almost 5 years ago
โ Mon, May 24, 2021 at 03:11:08 PM
Hi Folks,
Most of the updates that will be coming in the next few weeks will be mostly artwork and layout previews as we're in deep with the visuals. ย We've also got a few of our other games set within the same universe as Solemn Vale moving into development. ย The first being The Sigma Syndrome followed by Meridian: A ย Vampire Game. ย Lots of wheels in motion and can't wait to share more with everyone.
Anyhoo, here is some more artwork from Solemn Vale. Hope you like it!ย
in deep
And a little artwork preview for The Sigma Syndrome. ย
The Sigma Syndrome is a gritty, psychological horror roleplaying game set in a neon-soaked version of our world in the early 1980s. ย Psychokinesis is real and government agencies across the globe have been trying to harness it for decades, the ultimate edge in the Cold War. Itโs a tainted world where strange creatures lurk in the shadows while even stranger people stalk the streets.
We plan on opening up playtesting in the next month or two so stay tuned for more details.